Quick Questions V4

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casperj
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Re: Quick Questions V4

Post by casperj » Mon Jan 02, 2023 10:49 am

I also think that it would be good to have a weather condition that specifically favours batting. Currently they all seem to favour bowlers apart from Sunny, which is neutral. As the weather seems to have as big an impact (if not a greater impact) than the pitch type, it would make sense to have at least one that favoured batting.

MOD-quirkilyalive
MOD
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Re: Quick Questions V4

Post by MOD-quirkilyalive » Mon Jan 02, 2023 3:04 pm

Plaatkoek wrote:
Fri Dec 30, 2022 8:48 am
And what I've observed is that most managers (I play against) don't use batting friendly pitches (Flat, Hard), unless they want to neutralize your bowling attack or is very weak in batting.

Weather
Obviously we have no control over the weather, but it is really only Sunny that is more batting neutral.
And of the 652 games I've tracked, 24% was played in Sunny conditions.

So I do agree that this is more inclined to be bowler friendly because there are more variables to play with to make it bowler friendly. And it shows in the averages of the top batsmen.

If you look at the previous season's top 3 batsmen in One Day 2.1.
Avg 39: https://www.fromthepavilion.org/player. ... Id=2184601
Avg 35: https://www.fromthepavilion.org/player. ... Id=2167996
Avg 35: https://www.fromthepavilion.org/player. ... Id=2123642

And Season 51 for One Day 2.1:
Avg 37: https://www.fromthepavilion.org/player. ... Id=2119448
Avg 36: https://www.fromthepavilion.org/player. ... Id=2170480
Avg 35: https://www.fromthepavilion.org/player. ... Id=2271434

And Sri Lanka who is currently number 1 in SOD first 3 batsmen:
Avg 26: https://www.fromthepavilion.org/player. ... Id=2144004
Avg 30: https://www.fromthepavilion.org/player. ... Id=2126464
Avg 33: https://www.fromthepavilion.org/player. ... Id=2153254


To be honest: I don't want to change the game or any variables or mechanisms... I'm just trying to understand what is stats for a good vs exceptional batsman in the game. And it seems that the real world (except South Africa - because their batsmen are now useless :cry: ) deems a good / exceptional batsman in the early 40s avg. But the game is much lower that that.

Is that a fair point?
For me, I have not yet understood when to use flat/hard decks really. With the others it is pretty simple, the opponent has a scary quick, throw them a dry, too many spinners, throw them an uneven. When is flat ideal to set as a pitch? against good bats, those bats will demolish you and against worse bats, they get the advantage to make the bowling look weak.

RL does have more flatter decks in the shorter formats doesn't it. I feel so, but not a lot on numbers, but more of a thought.

The game is a tad bit lower for the higher divisions I reckon, lower scores as well than the regular 250-300's in the SOD's in RL. But yes, I guess you will be right in that.
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Plaatkoek
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Re: Quick Questions V4

Post by Plaatkoek » Mon Jan 02, 2023 5:29 pm

quirkilyalive wrote:
Mon Jan 02, 2023 3:04 pm


For me, I have not yet understood when to use flat/hard decks really. With the others it is pretty simple, the opponent has a scary quick, throw them a dry, too many spinners, throw them an uneven. When is flat ideal to set as a pitch? against good bats, those bats will demolish you and against worse bats, they get the advantage to make the bowling look weak.
100% with you...
The way I understand it, is that flat pitches is best for when you are weaker than your opponent. And hard is when you are also weaker, but has some good fast or fast medium and you want to neutralize the opponent's spinners.

But I don't think it is enough to turn it into your favour, because match ratings plays a massive part and there is too much variables for bowling. And if your opponent has good Batting, you are screwed anyway. So I fail to see the gain of a flat or hard pitch.
casperj wrote:
Mon Jan 02, 2023 10:49 am
I also think that it would be good to have a weather condition that specifically favours batting. Currently they all seem to favour bowlers apart from Sunny, which is neutral. As the weather seems to have as big an impact (if not a greater impact) than the pitch type, it would make sense to have at least one that favoured batting.
This sounds like a good idea!

boscorp
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Re: Quick Questions V4

Post by boscorp » Tue Jan 03, 2023 9:39 pm

I've pretty much always selected a pitch to suit my best bowlers, however I can see merit in a flat pitch if you have strong fielding and your bowling attack is lacking or closely matched to your opponent. My thinking is that a fielding advantage in a higher scoring match could make the difference.
South Africa U19 Manager seasons 38-41.
Boscorp Cross season 14 - current

boscorp
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Re: Quick Questions V4

Post by boscorp » Fri Jan 06, 2023 8:03 am

Plaatkoek wrote:
Wed Dec 28, 2022 8:38 am
I have a really stupid question... I've been playing the game since 2016 and although I get my batsmen to the spectacular and above for batting, tech, experience and power I somehow rarely get their average above 30 and never above 35 for One Day, when playing more than 15 games.

Orders are almost always normal and they do score 50s and 100s, but never consistently.
And my pitches are normally uneven, because of my bowling attack.

Is a 30 batting avg good for One Day?
I think 30 is a good average. another way to look at their performance could be strike rate ratio. 75 runs per 100 balls in OD and 127 runs for T20
South Africa U19 Manager seasons 38-41.
Boscorp Cross season 14 - current

Plaatkoek
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Re: Quick Questions V4

Post by Plaatkoek » Mon Jan 09, 2023 8:57 am

boscorp wrote:
Tue Jan 03, 2023 9:39 pm
I've pretty much always selected a pitch to suit my best bowlers, however I can see merit in a flat pitch if you have strong fielding and your bowling attack is lacking or closely matched to your opponent. My thinking is that a fielding advantage in a higher scoring match could make the difference.
Thanks Boscorp! I always have a strong fielding side, due to I think it is the one thing that is in your control. I've played with bad fielding teams and damn... Will never do that again. You are just leaking runs.
boscorp wrote:
Fri Jan 06, 2023 8:03 am

I think 30 is a good average. another way to look at their performance could be strike rate ratio. 75 runs per 100 balls in OD and 127 runs for T20
Didn't think of this! Thanks! But it confirms my feeling that 30 is actually a good avg.

I think this is turning into another conversation about tactics and potencial changes to the game. But I will play around a little more with tactics and pitches etc and keep track.

heppa
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Re: Quick Questions V4

Post by heppa » Tue Jan 10, 2023 9:56 pm

Fielder wrote:
Tue Jan 10, 2023 8:03 pm
Hey all, just wondering when it's advised to expand a home ground.
I've only been playing since the very end of last season, and in 19 home games (youth & senior) I've managed to sell out 8,000 seats only four times. Other matches have seen as little as 3,200 coming in (YT20).
Home game attendances so far:

Code: Select all

YOUTHS		SENIORS
T20	OD	T20	OD
4105	3300	5889	6478
4202	7230	6540	8000
3213	3772	3714	8000
4683	4769	6397	8000
5292		8000	7411
Am I leaving money on the table yet, or should I keep it as-is until they're all selling out?
And if I should upgrade, how do I know how big to go?
If you have been selling out SOD a few times, especially during the first half of the season, I would be looking at an upgrade. You generally won't sell out the other formats.

Don't upgrade in too small increments. I would personally start with 3k and see how you go from there.
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Muff
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Location: Watching you from the window across the street

Re: Quick Questions V4

Post by Muff » Tue Jan 10, 2023 10:00 pm

Fielder wrote:
Tue Jan 10, 2023 8:03 pm
Hey all, just wondering when it's advised to expand a home ground.
I've only been playing since the very end of last season, and in 19 home games (youth & senior) I've managed to sell out 8,000 seats only four times. Other matches have seen as little as 3,200 coming in (YT20).
Home game attendances so far:

Code: Select all

YOUTHS		SENIORS
T20	OD	T20	OD
4105	3300	5889	6478
4202	7230	6540	8000
3213	3772	3714	8000
4683	4769	6397	8000
5292		8000	7411
Am I leaving money on the table yet, or should I keep it as-is until they're all selling out?
And if I should upgrade, how do I know how big to go?
Id start by trimming you squad for cost saving

You don't need Jonah Doble, Lloyd Gardiner, Digger Woolmer, Luke Parsons, Hunter Hibbert, Emmet Heke, Hercules Barber costing you 7.2k per week. Just fire them.

In terms of Attendances, they drop massively when you play bots and youth matches. So a YT20 against a bot will be the lowest attendance you will receive. Senior matches against more established teams provide the best numbers.

You could upgrade now, or you could wait for a promotion to one of the senior div 3 leagues up to you.
When you do upgrade id take it from 8k to 12k.
Image Realism Ravens - PokeMod Champion & The Quadfather Season 52
Pavilion Cup Champions Season 17
NZ SOD 1.1 Titles x 9 NZ T20 1.1 Titles x 5 NZ YOD 1.1 Titles x 8 NZ YT20 1.1 Titles x 2

dwapar
Posts: 69
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Re: Quick Questions V4

Post by dwapar » Wed Jan 11, 2023 6:07 am

What training should I give to him now ?
I think he has enough skills for my league position.

29y2w | 63,933 rating | $13,010 wage (11% discount)

Right hand batsman | Right arm Medium

Talents New Ball Bowler, Safe Hands
Nationality India India
Form reasonable
Fatigue weary
Experience world class
Captaincy reasonable
Skills Summary
Batsman capable
Bowler exceptional
Keeper ordinary
Allrounder reliable
Skills
Batting ordinary Endurance spectacular
Bowling spectacular Technique spectacular
Keeping ordinary Power spectacular
Fielding spectacular

Cynic
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Re: Quick Questions V4

Post by Cynic » Wed Jan 11, 2023 6:14 am

Power.
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dwapar
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Re: Quick Questions V4

Post by dwapar » Wed Jan 11, 2023 6:54 am

What is the advantages of giving him power training ?
Should I give him Endurance training ?
After age of 30 ,which skills declines more ??

Plaatkoek
Posts: 48
Joined: Wed Sep 07, 2016 11:45 am

Re: Quick Questions V4

Post by Plaatkoek » Wed Jan 11, 2023 4:21 pm

dwapar wrote:
Wed Jan 11, 2023 6:54 am
What is the advantages of giving him power training ?
Should I give him Endurance training ?
After age of 30 ,which skills declines more ??
Agree with Power/Strengh.

It will train endurance aswell and is one of the few training that will show benefit after 30 and not decline as much. You will get very little increases after 30 with the other training.

Also, if he turns 31/32, you might want to Rest him aswell.

Runmachine
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Joined: Wed May 06, 2020 11:45 pm

Re: Quick Questions V4

Post by Runmachine » Fri Jan 13, 2023 3:25 pm

I’m tied top and need to get my net run rate up. Best strategy for this?

Muff
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Re: Quick Questions V4

Post by Muff » Fri Jan 13, 2023 7:03 pm

Runmachine wrote:
Fri Jan 13, 2023 3:25 pm
I’m tied top and need to get my net run rate up. Best strategy for this?
Bat first, score lots of runs is always the best way to a NRR boost. If you have good pace options a Hard pitch is always good for this
Image Realism Ravens - PokeMod Champion & The Quadfather Season 52
Pavilion Cup Champions Season 17
NZ SOD 1.1 Titles x 9 NZ T20 1.1 Titles x 5 NZ YOD 1.1 Titles x 8 NZ YT20 1.1 Titles x 2

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