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Re: The "How to Train?" topic (part 2)

Posted: Wed Oct 30, 2019 2:21 am
by egan
Brilliant. Thanks everybody.

Re: The "How to Train?" topic (part 2)

Posted: Tue Nov 05, 2019 2:38 am
by GM-crowfan65
Because tech is I would make him a bowler who can bat
Field to reas then bowl tech until the gap closes and then bowling

Re: The "How to Train?" topic (part 2)

Posted: Mon Nov 11, 2019 5:33 pm
by montyh
hi everyone,

what determines whether you'd train an ord/ord or ave/ave bat/bowl youth guy as a batsman/bowler/AR?

Is this a reasonable summary?:

Has batting (only) talents = bat
Left handed = bat(?)

Has bowling (only) talents = bowl
Has interesting bowler type (e.g. F/WS) = bowl

Has a mixtured of talents = AR(?)
Is right-handed bat and an uninteresting bowler type = AR(?)

I guess the final variable is what my team would find most useful?

For instance should I be looking at this guy and be thinking:

a) bowl because of the slower ball despite the one skill level lower
or
b) bat because he's a leftie and it's one skill level higher and LMedium isn't that interesting
or
c) AR because of a) & b)

16 years | 23,206 rating
Left hand batsman | Left arm Medium
Talents Slower Ball
Experience poor
Captaincy poor

Skills
Batting average
Endurance average
Bowling ordinary
Technique poor
Keeping dreadful
Power poor
Fielding average

Cue all the chat about just firing him :lol:

Any thoughts appreciated,
Monty

Re: The "How to Train?" topic (part 2)

Posted: Mon Nov 11, 2019 9:55 pm
by Jim
I wouldn’t fire him :thumbsup

He’ll be a good club player. Personally I’d go Batsmen. As you say he’s only a Medium. And skills favour the batting.

Re: The "How to Train?" topic (part 2)

Posted: Wed Jan 15, 2020 12:48 pm
by Chaisa
Thoughts? Deluxe academy if that helps. 50/50 on whether he'll be useful but at least it's still early in the season.

Add this player to your bookmarks Southern Squirrels >> 85. Folkert Cornelius >> Details
Player Info
16 years | 20,943 rating | $566 wage (5% discount)

Right hand batsman | Left arm Wrist spin

Talents Gifted (Keeping)
Nationality Netherlands Netherlands
Form reasonable
Fatigue rested
Experience poor
Captaincy reliable
Skills Summary
Batsman poor
Bowler poor
Keeper poor
Allrounder poor
Notes

Skills
Batting poor Endurance ordinary
Bowling poor Technique ordinary
Keeping poor Power ordinary
Fielding ordinary

Re: The "How to Train?" topic (part 2)

Posted: Wed Jan 15, 2020 3:35 pm
by wolfberries
Chaisa wrote:
Wed Jan 15, 2020 12:48 pm
Thoughts? Deluxe academy if that helps. 50/50 on whether he'll be useful but at least it's still early in the season.

Add this player to your bookmarks Southern Squirrels >> 85. Folkert Cornelius >> Details
Player Info
16 years | 20,943 rating | $566 wage (5% discount)

Right hand batsman | Left arm Wrist spin
I would simply train him as a bowler, never going to be great but he's a LWS.

Now youths play till 20 I might be tempted to train his fielding to reasonable as early in the season then concentrate on his bowling/technique.

Just my opinion of course.

Re: The "How to Train?" topic (part 2)

Posted: Wed Jan 15, 2020 9:25 pm
by GM-crowfan65
Depends on how high that bowling and fielding are, esp in deluxe academy
I simmed trng for someone else with a similar player and they got 1 field pops and 7 bowl pops before he turned 21
You need more fielding but if you are lucky he could get 3 field pops and 7 bowl pops just after he turns 21
Even if batting is higher, like Wolfie said, making use of the LWS would be a good idea

Re: The "How to Train?" topic (part 2)

Posted: Thu Jan 30, 2020 12:10 pm
by wolfberries
Maverick1984 wrote:
Thu Jan 30, 2020 12:03 pm
hi all ,

I dont know if this is the right thread . But is Captaincy a trainable skill ? of course i am aware that it isn't via academies . But is it that more he plays as a captain , more captaincy skill increases ?
Yes the more he plays as captain the more the captaincy skill increases.
Maverick1984 wrote:
Thu Jan 30, 2020 12:03 pm
TLDR : Do managers have any control over captaincy skill ?
Apart from picking the captains, managers have no control over the captaincy skill.