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Re: The "How to Train?" topic (part 2)

Posted: Sun Sep 22, 2019 7:20 am
by Jim
I’d go another level of fielding which will close that tech up abit. Then Keeper bat for season, then top Fielding up at 22 to spectacular.

Re: The "How to Train?" topic (part 2)

Posted: Mon Sep 30, 2019 9:02 pm
by Jim
If he is gonna be an improvement on your Current team, I’d make him a bowler. His skills are to low to make him an AR.

Re: The "How to Train?" topic (part 2)

Posted: Tue Oct 01, 2019 12:02 am
by GM-crowfan65
Agree with Jim on this one

Re: The "How to Train?" topic (part 2)

Posted: Mon Oct 07, 2019 11:29 am
by Chaisa
Thoughts on how to train?

Add this player to your bookmarks Southern Squirrels >> 55. Gareth Franks >> Details
Player Info
16 years | 23,924 rating | $977 wage (0% discount)

Left hand batsman | Left arm Fast

Talents Sturdy
Nationality England England
Form reasonable
Fatigue rested
Experience dreadful
Captaincy capable
Skills Summary
Batsman ordinary
Bowler poor
Keeper poor
Allrounder poor
Notes

Skills
Batting average Endurance poor
Bowling ordinary Technique poor
Keeping ordinary Power poor
Fielding average

Usually with an average/ordinary player I'd just make a batsman but him being a fastie gives me second thoughts. Deluxe academy (well not yet, but it will become one in a couple of weeks - yes I have the money to go for it)

Re: The "How to Train?" topic (part 2)

Posted: Mon Oct 07, 2019 11:44 am
by KeepItCool
Any thoughts? Should I just go pure batsman given the talents or try to make him an AR? Tempted to do the former.

Cool Blasters >> Luke Maturin >> Details
Player Info
16 years | 27,905 rating | $1,119 wage (5% discount)
Right hand batsman | Right arm Medium
Talents Opener, Skilled (Batting)
Nationality Ireland Ireland
Form reasonable
Fatigue rested
Experience poor
Captaincy capable

Skills Summary
Batsman average
Bowler average
Keeper poor
Allrounder average

Skills
Batting average Endurance ordinary
Bowling average Technique average
Keeping poor Power average
Fielding average

Re: The "How to Train?" topic (part 2)

Posted: Mon Oct 07, 2019 1:06 pm
by thebof
KeepItCool wrote:
Mon Oct 07, 2019 11:44 am
Any thoughts? Should I just go pure batsman given the talents or try to make him an AR? Tempted to do the former.

Cool Blasters >> Luke Maturin >> Details
Player Info
16 years | 27,905 rating | $1,119 wage (5% discount)
Right hand batsman | Right arm Medium
Talents Opener, Skilled (Batting)
Nationality Ireland Ireland
Form reasonable
Fatigue rested
Experience poor
Captaincy capable

Skills Summary
Batsman average
Bowler average
Keeper poor
Allrounder average

Skills
Batting average Endurance ordinary
Bowling average Technique average
Keeping poor Power average
Fielding average
I'd be going pure batsman if he was mine.

Re: The "How to Train?" topic (part 2)

Posted: Mon Oct 07, 2019 9:04 pm
by Jim
Given his bowling type, I’d go pure Batsmen. He would turn out a decent AR but with two batting talents he’ll be good!

Re: The "How to Train?" topic (part 2)

Posted: Tue Oct 08, 2019 8:10 am
by KeepItCool
Thanks guys ...batsman it is!

Re: The "How to Train?" topic (part 2)

Posted: Tue Oct 29, 2019 1:38 pm
by egan
There used to be an excel file in the game resources forum that was a training / skills predictor, I think created by DZ.

Would anybody happen to have that? I remember having it years ago but its not on the computer I've got now.

Re: The "How to Train?" topic (part 2)

Posted: Tue Oct 29, 2019 2:03 pm
by GM-crowfan65
I think it was Rob!et who did one but has long disappeared